Thursday, August 1, 2013

Anno 2070: Starter Guide

Anno 2070 - Starting Guide
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Overview

After this guide you will be able to build a Tool Workshop, Building Materials, Timber and the necessary goods to grow your city from workers to employees and still have a posstive income.

When you reached this your balance will only become more possitive.

In this guide I play with the Eco faction Image

To reach employees you will need the following goods:

Image Fish 
Image Tea
Image Concert Hall 

For those who don't want to read this guide there is a video if you scroll down.

Part I - First things first

Search for a suitable island and place your Warehouse.

Place your City Center Image and create a grid like in this picture:

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Then place 12 houses:

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After building these houses you will be able to build fisheries, build 2 near your Warehouse:

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When you get low on Building ModulesImage buy them from your Ark. E.V.E. Image will deliver 40t of Building Modules Image for only Image 2000 credits.

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Part II - Getting things running

Now that we have new Building Modules Image we should focus on creating our own Modules.

There are building layouts for these productions but I don't put to much attention to these since it's just a start.

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I've build 2 Basalt Extractions and 2 Smelters to create Building Modules Image.

If you have a Basalt Extractor running at 100% it will be able to provide 1 Smelter.
This is a 1on1 building chain.

The next step is creating some Tea farms. 
Tea Image is needed for the inhabitans to advance to the next level.

For the farm I use a layout:

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In the beginning i's not necessary to build more than 2 farms. After you reach more inhabitants you should consider getting 4 - 6 farms.

Now the last item we'll need is the Concert Hall Image
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Build some more houses and you'll soon have a positive income and advanced to the next population stage.

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