Building modules
Tea
Wood
Health food
This health food production layout requires two production fields:
- a 25x18 box for the production of vegetables
- a 20x20 box for the production of rice
Requirements:
- 15 ton tools
- 13 ton building modules
- 18 ton wood
- 1700 credits (inc. roads and fields)
- Fertility: vegetables
Layouts includes:
- 6x Farmhouse
- 1x Depot (any level)
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Requirements:
- 15 ton tools
- 5 ton building modules
- 8 ton wood
- 1980 credits (inc. roads and fields)
- Fertility: rice
Layouts includes:
- 4x Rice farm
- 1x Depot (any level)
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Note: don't forget to build some health food factories
- a 25x18 box for the production of vegetables
- a 20x20 box for the production of rice
Vegetables
Requirements:
- 15 ton tools
- 13 ton building modules
- 18 ton wood
- 1700 credits (inc. roads and fields)
- Fertility: vegetables
Layouts includes:
- 6x Farmhouse
- 1x Depot (any level)
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Rice
Requirements:
- 15 ton tools
- 5 ton building modules
- 8 ton wood
- 1980 credits (inc. roads and fields)
- Fertility: rice
Layouts includes:
- 4x Rice farm
- 1x Depot (any level)
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Note: don't forget to build some health food factories
Pasta dishes
This pasta dishes production layout requires two production fields:
- a 25x18 box for the production of vegetables
- a 22x18 box for the production of grain (durum wheats)
Requirements:
- 15 ton tools
- 13 ton building modules
- 18 ton wood
- 1700 credits (inc. roads and fields)
- Fertility: vegetables
Layouts includes:
- 6x Farmhouse
- 1x Depot (any level)
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Requirements:
- 23 ton tools
- 1 ton building modules
- 12 ton wood
- 16 ton glass
- 1420 credits (inc. roads and fields)
- Fertility: durum wheat
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Note: grain has to be processed by a Flour mill to create pasta.
Note: don't forget to build some pasta dishes factories.
- a 25x18 box for the production of vegetables
- a 22x18 box for the production of grain (durum wheats)
Vegetables
Requirements:
- 15 ton tools
- 13 ton building modules
- 18 ton wood
- 1700 credits (inc. roads and fields)
- Fertility: vegetables
Layouts includes:
- 6x Farmhouse
- 1x Depot (any level)
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Grain
Requirements:
- 23 ton tools
- 1 ton building modules
- 12 ton wood
- 16 ton glass
- 1420 credits (inc. roads and fields)
- Fertility: durum wheat
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Note: grain has to be processed by a Flour mill to create pasta.
Note: don't forget to build some pasta dishes factories.
Bio drinks
This health food production layout requires two production fields:
- a 30x15 box for the production of milk
- a 24x16 box for the production of fruit
Requirements (milk + bio drinks factory):
- 15 ton tools
- 13 ton building modules
- 24 ton wood
- 24 ton glass
- 2570 credits (inc. roads and fields)
Layouts includes:
- 2x Dairy farm
- 2x Bio drinks factory
- 1x Depot (any level)
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Requirements:
- 23 ton tools
- 1 ton building modules
- 12 ton wood
- 20 ton glass
- 2240 credits (inc. roads and fields)
- Fertility: fruit
Layouts includes:
- 4x Fruit farm
- 1x Depot (any level)
- a 30x15 box for the production of milk
- a 24x16 box for the production of fruit
Milk
Requirements (milk + bio drinks factory):
- 15 ton tools
- 13 ton building modules
- 24 ton wood
- 24 ton glass
- 2570 credits (inc. roads and fields)
Layouts includes:
- 2x Dairy farm
- 2x Bio drinks factory
- 1x Depot (any level)
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Fruit
Requirements:
- 23 ton tools
- 1 ton building modules
- 12 ton wood
- 20 ton glass
- 2240 credits (inc. roads and fields)
- Fertility: fruit
Layouts includes:
- 4x Fruit farm
- 1x Depot (any level)
3D projectors
This 3D projectors production layout requires two production fields:
- a 24x20 box for the production of diamonds.
- some free space for the production of manganese nodules and rare-earth elements.
Requirements (diamonds inc. power plants and depot):
- 72 ton tools
- 136 ton building modules
- 19140 credits (inc. underwater transport road and fields)
- Available resources: diamonds
- must be build underwater!
Layouts for the diamonds includes:
- 4x Diamond harvesting station
- 4x Marine current power plant
- 1x Underwater depot
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note: since underwater plateaus are often small and very irregular, changes are that the underwater layouts might be too large. In that case, try to fit the production plants as efficient as possible.
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Requirements (manganese modules/rare-earth elements):
- Available resources: manganese modules
- must be build underwater!
Both the Manganese excavation robots and the Rare-earth borers can be build in a simple line.
note: don't forget to transport the diamond and rare-earth elements to your mainland, where projector plants can make 3D projectors.
hint: try to find an underwater plateau with both the diamonds and manganese nodules fertility, to make the transportation of both the goods more simple and faster.
- a 24x20 box for the production of diamonds.
- some free space for the production of manganese nodules and rare-earth elements.
Diamonds
Requirements (diamonds inc. power plants and depot):
- 72 ton tools
- 136 ton building modules
- 19140 credits (inc. underwater transport road and fields)
- Available resources: diamonds
- must be build underwater!
Layouts for the diamonds includes:
- 4x Diamond harvesting station
- 4x Marine current power plant
- 1x Underwater depot
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note: since underwater plateaus are often small and very irregular, changes are that the underwater layouts might be too large. In that case, try to fit the production plants as efficient as possible.
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Manganese modules
Requirements (manganese modules/rare-earth elements):
- Available resources: manganese modules
- must be build underwater!
Both the Manganese excavation robots and the Rare-earth borers can be build in a simple line.
note: don't forget to transport the diamond and rare-earth elements to your mainland, where projector plants can make 3D projectors.
hint: try to find an underwater plateau with both the diamonds and manganese nodules fertility, to make the transportation of both the goods more simple and faster.
Service bots
This service bots production layout requires two production fields:
- a 18x18 box for the production of algaes
- a 24x30 box for the production of corn
Besides these production fields, you also need microchips in order to make service bots.
Requirements:
- 22 ton tools
- 56 ton building modules
- 8460 credits (inc. underwater transport road and fields)
- Fertility: algaes
- Must be build underwater!
Layouts includes:
- 4x Aquafarm
- 2x Marine current power plant
- 1x Underwater depot
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Requirements:
- 34 ton tools
- 20 ton building modules
- 32 ton wood
- 24 ton glass
- 3680 credits (inc. roads and fields)
- Fertility: corn
Layouts includes:
- 4x Corn farm
- 1x Depot (must be upgraded to level 3!)
- a 18x18 box for the production of algaes
- a 24x30 box for the production of corn
Besides these production fields, you also need microchips in order to make service bots.
Algaes
Requirements:
- 22 ton tools
- 56 ton building modules
- 8460 credits (inc. underwater transport road and fields)
- Fertility: algaes
- Must be build underwater!
Layouts includes:
- 4x Aquafarm
- 2x Marine current power plant
- 1x Underwater depot
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Corn
Requirements:
- 34 ton tools
- 20 ton building modules
- 32 ton wood
- 24 ton glass
- 3680 credits (inc. roads and fields)
- Fertility: corn
Layouts includes:
- 4x Corn farm
- 1x Depot (must be upgraded to level 3!)
Solar panels
The solar panels layout needs a minimum box of 13x21.
Requirements (per solar tower):
- 20 ton tools
- 15 ton building modules
- 30 ton wood
- 30 ton glass
- 4000 credits (inc. fields)
Building a fitting solar panels layout can be divided into three fases.
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Hint: build a depot in the free square between the two rows to create the required building area.
Requirements (per solar tower):
- 20 ton tools
- 15 ton building modules
- 30 ton wood
- 30 ton glass
- 4000 credits (inc. fields)
Building a fitting solar panels layout can be divided into three fases.
Fase 1: building the first tower and fields
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Fase 2: extent the layout to create a line
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Fase 3: create a second row of panels
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Hint: build a depot in the free square between the two rows to create the required building area.
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